<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>HORSCH Tiger 6 MT</en>
    </name>
	<typeDesc>$l10n_TypeDesc_Cultivator</typeDesc>
    <filename>tiger6MT.i3d</filename>

    <size width="6.5" length="9.0" lengthOffset="2" />

    <maxSpeedLevel value="2"/>

    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="0" radius="0.388" deltaY="0.15" suspTravel="0.2" spring="150" damper="20" mass="0.4" />
        <wheel driveMode="0" repr="1" radius="0.388" deltaY="0.15" suspTravel="0.2" spring="150" damper="20" mass="0.4" />
    </wheels>

    <cuttingAreas count="2">
        <cuttingArea1 startIndex="5|0" widthIndex="5|1" heightIndex="5|2" foldMinLimit="0" foldMaxLimit="0.2" />
        <cuttingArea2 startIndex="7|0" widthIndex="7|1" heightIndex="7|2" foldMinLimit="0" foldMaxLimit="0.2" />
    </cuttingAreas>

    <cultivatorSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0.5" volume="0.6"/>

    <attacherJoint rootNode="3>" index="3>0" jointType="implement" rotLimitScale="1 1 1" transLimitScale="1 1 1" allowsJointTransLimitMovement="true" allowsJointRotLimitMovement="false" />

    <isDefaultLowered value="false"/>
    <needsLowering value="true" />
    <allowsLowering value="true" />

    <speedRotatingParts>
        <speedRotatingPart index="3|1" radius="0.388" rotateOnGroundContact="true"/>
        <speedRotatingPart index="3|2" radius="0.173" rotateOnGroundContact="true"/>
        <speedRotatingPart index="5|4" radius="0.388" foldMinLimit="0" foldMaxLimit="0.15" rotateOnGroundContact="true"/>
        <speedRotatingPart index="5|5" radius="0.173" foldMinLimit="0" foldMaxLimit="0.15" rotateOnGroundContact="false"/>
        <speedRotatingPart index="7|4" radius="0.388" foldMinLimit="0" foldMaxLimit="0.15" rotateOnGroundContact="true"/>
        <speedRotatingPart index="7|5" radius="0.173" foldMinLimit="0" foldMaxLimit="0.15" rotateOnGroundContact="false"/>
    </speedRotatingParts>

    <foldingParts>
        <foldingPart componentJointIndex="0" anchorActor="0" animationClip="foldRightClipSource" rootNode="5" speedScale="0.6" />
        <foldingPart componentJointIndex="1" anchorActor="0" animationClip="foldLeftClipSource" rootNode="7" speedScale="0.7" />
    </foldingParts>

    <groundParticleSystems>
        <groundParticleSystem position="-1.33 0 -0.5" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
        <groundParticleSystem position="1.33 0 -0.5" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
    </groundParticleSystems>

    <lights count="1">
        <light1 index="11" />
    </lights>
	
	<lightCoronas>
		<lightCorona index="13" />	
	</lightCoronas>	


    <contactReportNodes>
        <contactReportNode index="0>" />
        <contactReportNode index="1>" />
        <contactReportNode index="2>" />
    </contactReportNodes>

    <aiLeftMarker index="8" />
    <aiRightMarker index="9" />
    <aiBackMarker index="10" />

    <aiForceTurnNoBackward value="true" />
    <aiTrafficCollisionTrigger index="12" />

    <components count="4">
        <component1 centerOfMass="0 0 -0.45" solverIterationCount="12" />
        <component2 centerOfMass="1.6 -0.5 0" solverIterationCount="12" />
        <component3 centerOfMass="-1.6 -0.5 0" solverIterationCount="12" />
        <component4 solverIterationCount="12" />
        <joint component1="0" component2="1" index="0>4" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="0" component2="2" index="0>6" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="0" component2="3" index="3>1" rotLimit="0 0 60" transLimit="0 0 0" />
    </components>
</vehicle>